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Old 11-23-2011, 12:04 AM   #1
rohezal

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Default SetStatus

SetStatus index [int] status [string]

A strange function, after looking a bit into the files i found this strings:

SetStatus #getindexfromclientnum(0)# alive <- player is alive and on the battlefield. Must have choosen a unit type

SetStatus preview dormant hidden <- , player cant move or use a skill

SetStatus dead corpse <- player is dead. As dead player he stands still and fades slowly

SetStatus spawning <- player sees the spawn map and can decide where to spawn (on normal places like the stronghold etc
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