In Summary: It is like a normal match... but commanders may spawn as Maliken or Summoner!
Thanks to Eaxs. Petzi and EvilRebel for their help in modding!
Thanks to Old55 and Osleg for hosting the mod!
And thanks to PeaceAj, Qwernakus, SonsofBonzo, Supersulox and Azscin for play-testing this buggy mod!
- It gives the commanders
the option to play as active players
. This is called a special incarnation. Humans take Maliken, beasts take Summoner.
- To do this, the commander must place a gadget near one of his bases: The Incarnation Altar
. It costs no mana and no money, but only one can exist any time. It is available through the build menu.
- Active Players can buy a new item, Offerings
. They cost 300g
and their only use is to be placed at the team's altar. They have replaced the mana shrine.
- The commander can press the "Incarnate" button (just above the "Resign" button) to special incarnate. Incarnation requires an Altar and 200 mana.
- The more offerings
at the time of the incarnation, the more abilities and stats
will be given to him immediately. If the incarnate dies, all stats and abilities gained are lost, and offerings have to be offered again.
-The Incarnatecan place buildings himself
, but has no control on builders, conjurers, journeymen or saplings.
- While incarnated, other players may take commandement.
- If the Incarnation Alta
r is destroyed
before a successfull incarnation, the offerings
- Help displayed when a player joins
- The mod should apply to any map
in the form of scripts, UI mods and custom effect files and images.
The incarnation forms are:
Human Incarnate: (Maliken's Model)
-High health, Low mana, Medium stamina
-His blade modes affect nearby allies on cast, that can then leave out of range
-He quickly regenerates mana
+Wind Blade: Speeds Maliken and nearby allies as the commander spell. Breaks on hit.
+Blade Frenzy: As you know it, but last shorter and deals less damage with more attacks.
+Healing Blade: As you know it, plus nearby allies get the state as well. The incarnate can be healed this way.
+Lightning Blade: Stuns enemies in a wide range for one second, also lowering their armor. The spells cast time is too long, though, for getting a direct advantage without allies nearby
Siege Workshop Provides:
+Fire Blade: Affects you and your allies so that your hits deal 10 damage more, over 1 second.
Beast Incarnate: (Summoner's Model)
-Medium health, High mana, Low stamina
-Iis a bit taller than normal summoners
-Has a locusts gun that has a higher range and attack speed
-His melee attack
but deals low damage
-His second attack is very quick
+Mana Ward: Channeling. Rapidly regenerate yours
and your nearby allies' mana by a rate of 50mana/sec.
+Mirror Image: Summon a pet summoner who can fire locusts.
+Healing Metabolism: Quickly cast (1 sec cd) but low healing that stacks. Healing is cancelled if damaged. Cant heal himself
Predator Den Provides:
+Arcane armor: Channeling: Makes you and nearby allies invulnerable draining mana very quickly (combo with mana fountain?)
Charm shrine Provides:
+Rust worms: Mana costly projectile gun. Lowers armor for 10 minutes to units, sieges and building alike. Returning to loadout cancels the effect on units.
Offerings and Abilities:
Each offering increases damage, health, mana, stamina etc for the team's incarnate. (maybe i put a limit later)
At the 1st, 3rd, 5th, 7th, and 9th offering, the incarnate gets a new ability.
Maliken gets "charge attack", "unblockable jump attack", "blade of damnation", "soul feeding" and "global spells"
Summoner gets "increased speed", "poison locusts", "push jump attack", "mana regen" and "health regen"
Improving and Hosting:
If you have any ideas or notice any bugs, please go on and change the code
Scripts should be self explanatory with all those goto labels and big variable names... Now, about xmls, try searching the words "incarn" and "maliken"
In order to adapt the mod to another map, just save that map under a new name, then add the resources folder and copy-paste the scripts using k2se. Shouldn't take more than 2 minutes :P
Last Version: "1.3" can be found here
It is the eden
map with the mod applied.