SetStatus index [int] status [string]
A strange function, after looking a bit into the files i found this strings:
SetStatus #getindexfromclientnum(0)# alive <- player is alive and on the battlefield. Must have choosen a unit type
SetStatus preview dormant hidden <- , player cant move or use a skill
SetStatus dead corpse <- player is dead. As dead player he stands still and fades slowly
SetStatus spawning <- player sees the spawn map and can decide where to spawn (on normal places like the stronghold etc
I love VOIP
sing: "base, base, base, base, base, base, base"
Why only 15 year old girls? Since 4 Years, damn I'm doing something wrong...
One day I will find out who is responsible for the K2 scripting "language" and the modding "support". And then...