- all PETs classes are working
- once the server is started, the mod will start.
- once the game is ended, the mod will wait to restart on the new map.
- placegadget is only triggered when PLAYERS places gadgets on the field, so it's not used and replaced by a proximity trigger to detect them for both players & pets
- a NPC proximity trigger to relocate the flying NPCs on the ground when spawned. (could be scrapped if eden is modified)
- PETs proximity triggers only lasts "50" GameTime (1000 = 1sec) on the field, just enough for them to trigger.
- Some crashes may occasionally happen, i'm still looking into this.
- some various scripts are yet to be done, but it won't hurt your gameplay.