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Old 01-03-2010, 01:55 PM   #21
Blibumm

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so i looked them up in the modelviewer sh and like them.

so here are my problems:
npcs:
insect warrior has not texture.
eyebolt got no texture.
the hellhound doesnt fit on my screen (on purpose?. if hes dying hes much more smaller)

hellbourne legionare:
effect works, texture too, is holding no weapon.

world:
lavageiser got no texture
cristal/icecrystal is.. dunno? looms like it looks?

didnt get where to try world stuff in the mapeditor yet, so i cant tell if it is different there. noobs ftw! :P
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Old 01-04-2010, 12:32 PM   #22
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I'll upload a new pack this week , hopefully the problems will be fixed
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Old 01-17-2010, 08:02 PM   #23
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Ok the pack will be ready this week hopefully with some updates to the textures and such .



Added normal map to Insect Warrior , still needs tweaking.
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Old 01-18-2010, 09:23 PM   #24
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hmmm what tools do you use for making the 3d mods?
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Old 01-20-2010, 08:02 PM   #25
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Quote:
Originally Posted by t1ck View Post
hmmm what tools do you use for making the 3d mods?
3D models are made by S2Games , I just ''tweaked'' the textures and animations for un-used ones.
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Old 02-19-2010, 09:12 AM   #26
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Moved to released projects
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Old 03-11-2010, 04:57 PM   #27
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1.3 up !
----------------------------
New stuff added :

- 4 new tweaked sand textures
- mud and moss texture tweaked
- added 2 tropical pools
- added 2 swamp/murky water pools
- removed riverwater pools
- tweaked the revenant npc
- new steam, swamp mist, spark and flame emitters


Download 1.3 here : http://www.mediafire.com/?20mmw2jqynz

For 1.4 I will get insectwarrior normal map in and some minor tweaks.
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Old 03-11-2010, 08:54 PM   #28
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Does the waterfall work???
oh and how do i make the npcs work??
u know like when u make a goldentroll and u have to actualy select goldentroll to make it work..
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Old 03-11-2010, 08:58 PM   #29
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Quote:
Originally Posted by weasel92 View Post
Does the waterfall work???
oh and how do i make the npcs work??
u know like when u make a goldentroll and u have to actualy select goldentroll to make it work..
As I told you, use the Waterfall eden 2, the first one was/is a test dummy.
For npc, go Entity -type -Critters -definiton -name.npc .
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Old 03-11-2010, 09:22 PM   #30
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oh yea btw i got the new patch download it put it on editor folder
but......... when i used them to see them in local game, coffee/tea cups were there
u know.... image error i think
and notice lines moving on 2 water pools they move at the same speed and direction as the water... :(
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