This is the first in a series of long-overdue updates to improve Savage 2.
For consistency, version tracking has been reset to 2.1.0.3 for all operating systems and architectures.
Fixes:
- Shapeshifter sacrifice glowing fixed (EvilRebel)
- Footsteps now make the appropriate terrain sounds (eaxs)
- Lighter global Malphas effects (t1ck)
- Map editor brushes fixed (eaxs and Dark_Strider)
Improvements:
- Significant improvements were made to animations for the drawing of weapons by all characters. Major work from Dark_Strider.
- Behemoth armor upgrades are now implemented (Dark_Strider).
- Unit, skill and item descriptions correction
- Email verification for new accounts
Maps:
- Autumn updated by Dark_Strider
- Visual overhaul
- 2 more gold mines at middle
- BD spot ramps adjusted
- added critters
- blockers adjusted
- Willow updated by Dark_Strider
- 4 new passges, 2 at each side blocked by grimms wall to the middle area gold mine
- 2 gold mines in the middle
- more npc camps
- texture work
- blockers adjusted